An Interview with artist Pat Broderick

 

How did you get the job as artist on Doom 2099?

Pat: I had just returned to Marvel from DC Comics. I had been working on Alpha Flight for about a year. Joey Cavalieri had also crossed over to Marvel maybe prior to me, but not too much. So they had this expansion in mind, I was approached by Joey to do the book and rapidly accepted the offer.

When it came to designing the look of the characters, locations, technology, etc. what were your inspirations?

Pat: I had to keep the basics of Doom’s iconic look, at least in the beginning and cover it for the second armor. The first design, if memory serves me correct, I had submitted designs to Joey and John. They looked them over. John submitted a sketch to me. I took elements from that and combined it and came up with the armor for the first run.

The architecture, the world, and the urban environment however was a much different approach to that. I felt I was very lucky in actually having to visualize Doom’s world with the pre-history set that a lot of the architecture would still exist. For the simple fact that they had not pushed it that far into the future. They had not given any guidelines that there had been any world-wide events that would have changed it. It was nice to take some of the existing architecture and add a more retro-modern look to some of the buildings and design work. That’s how I approached it.

Which of the two armors did you like best?

Pat: I really like the second armor, a lot. I think it’s because Doom had seen a good run in the original armor. I liked the original armor. I didn’t want to abandon it. But they decided that maybe it was time to change the armor in order to keep the interest going in the character. Perhaps John felt that it seemed a natural direction in the development of the story. I was open to it. I didn’t mind.

From your run, is there a specific issue that you’re particularly proud of? Or a favorite cover?

Pat: I think the first 3 with John Beatty were my strongest. The beginning of the series I put in a lot of energy. Issue one by itself I think took about 6 weeks to complete from beginning to end. Then there was the matter of concentrating on the pencils and becoming comfortable with Beatty as an inker again. Just seeing where the inspiration was going to take me. As far as favorite stories, I really did enjoy the Savage Land sequence because I always had a love of drawing dinosaurs. That was an opportunity to do so. I really enjoyed the whole storyline. The first 12 issues was extremely well planned by John. It was something new for me. I was getting to comfortable doing the super-hero stuff at the time. I needed a good change. It was nice to cross over to the sci-fi realm again. With a character like Doom, his personality, the approach of doing a series from a villain’s point of view was refreshing to me.

I enjoyed doing all the covers for Doom. It was a series where I felt like I was really beginning to hit my stride artistically. The character was so close to me as far as investment of energy that I really enjoyed all the covers. The Radian ones I was pulling more of a Kirby influence into the character design. I felt those covers came out very well.

Favorite character?

Pat: Of the secondary characters, I have to say Wire was my favorite. Doom was definitely the main character that had garnished all my love and interest. But from the group of secondary characters that Johnny created, Wire was by far my second favorite.

I saw that #28, the issue where the country neighboring Latveria gets Necro-Toxified, had two covers.

Pat: Yeah, nano-toxins were introduced into the village. They rejected the cover out-right at the time. I think the cover was probably a few years too early. Had zombies been as popular then as they became later, I don’t think there would have been a problem at all with that cover.

What recollections do you have about working with writer John Francis Moore?

Pat: Only wonderful ones. I really enjoyed working with him. His writing was refreshing. He really knows how to construct a story well. His whole structure method with the plots was extremely enjoyable for me to interpret. In working in this industry you do a lot of reading in the process of doing the work. Sometimes one gets the opportunity to read for enjoyment. So when John’s plots and scripts came in, it became a pleasurable read. It was fun, I enjoyed it tremendously.

With Warren Ellis?

Pat: The term with Warren was very short. Warren’s plots were very different from Johns. They played up the darker side of things. Much more in your face. When Warren came on the book he had definite plans on the direction he wanted to take the story to. Involved in those plans was eliminating characters that he thought were roadblocks in developing that. So we did the sudden demise of and departure of a lot of characters in that transition. I myself was caught up in it, not quite in agreement with the direction they wanted to go. I thought there was still a good deal of plot threads that had been established and needed to be dealt with and were certainly viable good storylines. So a lot of the changes happened quickly. Then they had a change of artist afterwards. It probably would have been better if when John had decided to leave if I had made my exit at that time and allowed a fresh new team to take over. Yeah, that probably would have been a better decision.

With Joey Cavalieri?

Pat: Loved it. Loved working with Joey. I know at times I was a pain in the butt for him. I did call a lot to talk with him. But I did truly enjoy working with Joey a great deal. He’s one of the best editors I have ever worked under. All of his assistants were wonderful to me. They really bent over backwards to be professional and as accommodating as they could. Every time I called I was always able to get a hold of him. Anytime I needed anything, he was always there. Joey was a great editor.

What do you think made Doom 2099 stand apart from the other 2099 books?

Pat: I thought what was unique was that they taking all these characters out of the Marvel Universe and out of all of them Doom was the only one that was connected to the original character during the time of the heroes. I’ve always been a huge sci-fi fan. So I liked the heavy sci-fi influence that was woven into the super-hero genre for that line. I had certainly hoped it had been stronger. It would have lasted much longer had not the market thrust itself into such a bad time.
 

 


 

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